Anansi is a Unity extension that simulates social interactions in visual novels. This extension allows game developers to keep track of NPC opinions of the player and other NPCs. NPCs can respond to events according to their opinion and their feelings can be affected by player choices. To summarize, Anasi is meant to give game developers an easier way to create complex NPC-player relationship webs.
We used C# scripting, Unity, Twine, and Ink to create Anansi. I mainly familiarized myself with UI building for this project.
Anansi can be found here: https://github.com/ShiJbey/Anansi